Rendering and Pre-Vis
A growing collection of realistic renderings with Vray and Mental Ray. Everything from personal projects to my professional work in Special Event and Exhibit design.
A collection of some personal work.
Professional Work: Ben 10: Omniverse
A collection of my environment work from Ben 10: Omniverse. I was responsible for modeling, UV mapping, lighting, and level staging in this project. Please ask for details about any specific piece below!
Professional Work: Turbo: Super Stunt Squad
Here's some of my work from Turbo: Super Stunt Squad. I was the lead artist of the taco stand interior, and in charge of the level shell, the front counter area, level staging, and props. I handled the large furniture pieces in the nail salon such as pedicure chairs, foot baths, sofas and shelves. In the hobby shop level I was in charge of the floor gameplay areas.
Professional Work: Madagascar 3: The Game
In Madagascar 3 I was one half of a team of artists that worked on the Rome and London levels. Below are some examples from London, where I was responsible for modeling and texturing buildings, level layout, and assisted in design.
Professional Work: Ben 10: Galactic Racing
My first project at Vicious Cycle Software. Here's a few shots from the various areas I worked on in these levels.